CRABISTAN
NON-STOP AIRSOFT IMMERSION EVENT
Crabistan is a non-stop Airsoft experience hosted by Mudcrab on 600 acres at D-Day Adventure Park in Wyandotte, Oklahoma. This nonstop "sandbox game" blends Airsoft, camping, and role-playing into one epic weekend.
OCTOBER 10-12, 2025
2025 SITUATION
STORY DETAILS COMING SOON
OCTOBER 10-12, 2025
INFORMATION
spirit of crabistan
Crabistan is a non-stop Airsoft event hosted by Mudcrab Milsim on 600 acres at D-Day Adventure Park in Wyandotte, Oklahoma. This non-stop "sandbox game" blends Airsoft, camping, and role-playing into one epic weekend experience. At Crabistan, players get to choose their own adventures and their actions in-game can influence the overall direction of the story. Keep reading to learn what makes Crabistan the most unique Airsoft event you'll go to this year!
TIERS OF THE SUCK
Each faction at Crabistan provides a different experience with various levels of seriousness and comfort. For example, mil-sim enthusiasts can sign up for a military faction to experience military-style camping, challenging missions, and a chain of command. Players looking for something else can sign up for civilian factions, which offer a wide variety of experiences as well as a traditional camping experience. As a civilian, players are free to seek out their action as mercenaries, traders, couriers, smugglers, bounty hunters, and any other venture they can find or create themselves. Be sure to find the tier of suck that’s right for you.
UNARMED CIVILIAN TICKET OPTION
New for 2024, players mostly interested in the camping and roleplaying aspects of the game can purchase an "Unarmed Civilian" ticket at a reduced price. Unarmed Civilians are not allowed to bring in their own Airsoft replicas. In-game, Unarmed Civilians lack a "firearms license" and are subject to in-game consequences if they are caught taking up arms by in-game authorities. Unarmed Civilians may purchase a "firearms license" for $25 during the event if they'd like to (legally) take up arms.
UNIFORM REQUIREMENTS AND THEME
Headgear, tops, and bottoms must adhere to the guidelines for your faction defined below. Camouflage patterns from after 2001 (like Multicam) are not allowed.
Equipment Exception: Equipment such as chest rigs, slings, backpacks, and holsters may be in any color/camouflage except for red and yellow. At your own risk of friendly fire.
Thematic Kits: Period accurate (Pre-2001) uniforms are not required, but players who make the effort to wear thematic impressions will be eligible for starting bonuses and a special raffle.
The "cultures" of the region are inspired by the Middle East, Caucasus states, and Cold-War Eastern Europe.
FACTION INFO
CIVILIAN FACTIONS
As a civilian, players are free to seek out their own action as mercenaries, traders, couriers, smugglers, bounty hunters and any other venture they can find or create themselves.
CIVILIAN CAMPING
There are no restrictions on civilian camping. You may bring whatever tent you want, bring tables, stoves, and cookware. Rock fire rings are allowed but must be dismantled by the end of the event.
Players need to come prepared with all of the food and drinks they will require for the weekend.
MILITARY FACTIONS
Military players work together to defend their respective countries. These players carry out missions, enforce the laws of the land, and help maintain stability in their country's economic zones.
MILITARY CAMPING
Military factions camp and operate out of a patrol base all weekend. Only 1-3 man tents in military colors will be permitted, as well as half-shelters and bivouac camping.
Players need to come prepared with all of the food and drinks they will require for the weekend.
CRABISTAN CIVILIANS
UNIFORM REQUIREMENTS
No camouflage patterns allowed for this faction (Headwear, Tops, Bottoms).
(Expand Dropdown to see Description)
DESCRIPTION
As a civilian, players are free to seek out their own action as mercenaries, traders, couriers, smugglers, bounty hunters and any other venture they can find or create themselves.
crabistan national army
UNIFORM REQUIREMENTS
Green based camouflage patterns from before 2001 (Headwear, Tops, Bottoms). Olive drab and solid green uniforms are also allowed for this faction.
(Expand Dropdown to see Description)
DESCRIPTION
Trained by Western special forces, the CNA is responsible for the national defense of Crabistan. The CNA protects the border, enforces the laws of the land, and helps maintain stability in their country's economic zones.
CRABRAK CIVILIANS
UNIFORM REQUIREMENTS
No camouflage patterns allowed for this faction (Headwear, Tops, Bottoms).
(Expand Dropdown to see Description)
DESCRIPTION
As a civilian, players are free to seek out their own action as mercenaries, traders, couriers, smugglers, bounty hunters and any other venture they can find or create themselves.
CRABRAK DEFENSE FORCE
UNIFORM REQUIREMENTS
Soviet trained and supplied, this faction may wear any pre-2001 Soviet camouflage patterns. Tan, khaki, brown, or any pre-2001 tan based camouflage patterns are also allowed.
(Expand Dropdown to see Description)
DESCRIPTION
The newly formed Crabrak Defense Force is responsible for defending the Crabraki border and protecting the interests and people of Crabrak.
Although Soviet trained and supplied, this young army is answerable to the government of Crabrak. Many members of this force are former Soviets naturalized as Crabraki citizens.
REQUIRED PACKING AND EQUIPMENT
To ensure the safety of our participants, players will be subject to a gear inspection Friday night before going on field.
REQUIRED CAMPING GEAR
Tent/Shelter (Check your faction Camping Info for your guidelines)
Sleeping bag (Appropriate for the weather)
2 days worth of food
Drinking water supply
Local water is potable and available but has a strong smell/taste
Bottled drinking water is recommended - one case per person
REQUIRED PERSONAL EQUIPMENT
ANSI Z87.1 rated eye protection (No mesh allowed)
Canteen, water bottle, or other hydration source must be carried at all times (Minimum 1-quart capacity)
Uniform (Check your faction Uniform Requirements for your guidelines)
Socks and extra socks (keep them dry!)
Flashlight
Red dead rag and red dead light (for night play)
Complete dry set of civilian clothing (can be left in car)
Cold and wet weather clothing
Trash bags (minimum 2 per person)
TIMELINE and SETTING
Crabistan takes place in an alternate 1990s timeline where the Soviet Union didn’t collapse and the conflicts of the Cold War continue to wage on.
year one
The Soviet occupation forces were thwarted in most of their attempts to establish their influence across the region by US Green Berets sent secretly into the country. Increased tension caused by this conflict sparked internal rivalries and brought the Crabistan to the brink of a civil war. Due to a timely intervention by the United Nations, a peaceful path forward was found through a secession vote and thus the new country of Crabrak was born. US intervention was also revealed due to the US Green Berets frequent exposure and flaunting of international laws. All of these events were player driven.
year TWO
Following the player-driven secession crisis, the new state of Crabrak and its neighbor Crabistan have been locked in a bitter territorial dispute. Having most of the land and resources, Crabistan redeveloped into a thriving economy. One thing that has boosted this development is that Crabistan is a known growzone for the illicit drug known as “muck beans”. Crabrak on the other hand, though small, contains the region's largest airport along with most of its Crabtonium reserves. Knowing this, the Soviet Union made a deal with Crabrak to help protect and develop the nation in exchange for that Crabtonium. With US Forces politically unable to send any form of troops into the region again, and with the Soviets backing the Crabrak government, Crabistan now relies on the newly formed Crabistani National Army to defend itself and dispute Crabraki borders.
year THREE
Spring 1993 - The nations of Crabistan and Crabrak are locked in a turbulent border conflict and reports of a chemical attack on Crabistan have only fanned the flames. The emergence of several international militant organizations in both countries have put the Crabistani National Army and newly formed Crabrak Defense Force on high alert in the wake of several insurgent attacks.
Vehicles
Personal Vehicles - Players will have the opportunity to take their vehicles on the field Friday evening in order to deposit supplies, but must have them off the field before gameplay begins unless they have been approved for game use. They will be allowed back on field Sunday after game play ends for clean-up.
Gameplay Vehicles - Limited gameplay vehicles are allowed for this event. All player-operated game vehicles must be model year 2001 or prior in order to be on the field during gameplay, and must be approved by staff at least a week before game. You must provide your own liability or utility vehicle insurance to participate.